Çözüldü Teardown "Villa Gordon" haritası açılırken oyun kapanıyor

Bu konu çözüldü olarak işaretlenmiştir. Çözülmediğini düşünüyorsanız konuyu rapor edebilirsiniz.
Katılım
15 Aralık 2023
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11.905
Çözümler
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United Kingdom
Başka haritalarda da aynı sorunu yaşıyorum ancak bu zaten oyunun kendi haritası. 3. parti harita olsa derim harita bozuk, ancak bu oyun ile beraber gelen bir harita. Haritayı açmaya çalışınca Loading yazısı bir süre sonra donuyor ve oyun kitleniyor, ondan sonra sistem kitleniyor. Ondan sonra da oyun kendiliğinden kapanıyor ancak kapanmadığı zaman Alt+Tab vb. atılmıyor. Windows 11'deki görevi sonlandır olayı ile kapatıyorum oyunu anca. Bu taktirde, Process Monitör dosyası mı paylaşmam gerekir?

@Recep Baltaş Hocam yardımcı olabilir misiniz?
 
Son düzenleme:
Çözüm
Şimdi.... Hatamız bu:

Kod:
16513 00:00:37.518032 ERROR 791e [Loading] C:\BuildAgent\work\fd76be73d7b9a640\src\tlib\gfx\d3d12\commond3d12.h(81): in "d3dCallImpl()": D3D is of memory, see the log for details

Efsaneye göre oyunu DirectX 12 yerine OpenGL ile çalıştırırsanız bu sorun ortadan kalkıyor. Çökmeyen harita ile oyunu aç.

Settings > Graphics kısmına gir. En altta menüyü aç ve OpenGL'i seç, sonra da Apply de.

Oyun hiç açılmıyorsa:

options.xml dosyası C:\Users\KULLANICI ADIN\AppData\Local\Teardown\options.xml konumunda olmalı.
(AppData klasörünü görmek için Windows'ta Gizli dosya ve klasörleri göster seçeneğini etkinleştirmen gerek)
Veya “Win + R” tuşlarına basın ve %AppData% yaz.

Bir metin düzenleyici (notepad++) ile “options.xml” dosyasını açın ve bu kodu yapıştır:

Kod:
<registry version="1.5.1">
    <options>
        <display>
            <mode value="1"/>
            <resolution value="2"/>
            <index value="0"/>
        </display>
        <gfx>
            <gfxapi value="0"/>
            <d3d12support value="0"/>
        </gfx>
    </options>
</registry>


Kod:
strncpy at 0x000000000016a95a
_C_specific_handler at 0x000000000012ebb3
_chkstk at 0x000000000016720f
RtlGetExtendedContextLength at 0x0000000000082ced
KiUserExceptionDispatcher at 0x0000000000166b4e
0x00000000002825a4
0x0000000000337470
0x0000000000331be2
0x00000000000eb03f
0x00000000000ce8e7
0x00000000000c561a
0x000000000005d401
0x000000000006562f
0x00000000002940c6
BaseThreadInitThunk at 0x0000000000035767
RtlUserThreadStart at 0x0000000000053bec

Kod:
KEY_VALUES_STRING: 1

    Key  : AV.Dereference
    Value: NullPtr

    Key  : AV.Fault
    Value: Write

    Key  : Analysis.CPU.mSec
    Value: 421

    Key  : Analysis.Elapsed.mSec
    Value: 539

    Key  : Analysis.IO.Other.Mb
    Value: 0

    Key  : Analysis.IO.Read.Mb
    Value: 0

    Key  : Analysis.IO.Write.Mb
    Value: 0

    Key  : Analysis.Init.CPU.mSec
    Value: 124

    Key  : Analysis.Init.Elapsed.mSec
    Value: 2463

    Key  : Analysis.Memory.CommitPeak.Mb
    Value: 107

    Key  : Failure.Bucket
    Value: NULL_POINTER_WRITE_c0000005_teardown.exe!Unknown

    Key  : Failure.Hash
    Value: {ecf8c185-a887-44d8-2270-b3bf14c14b52}

    Key  : Timeline.OS.Boot.DeltaSec
    Value: 26521

    Key  : Timeline.Process.Start.DeltaSec
    Value: 39

    Key  : WER.OS.Branch
    Value: rs_prerelease

    Key  : WER.OS.Version
    Value: 10.0.27686.1000

    Key  : WER.Process.Version
    Value: 1.0.0.1


FILE_IN_CAB:  minidump.dmp

CONTEXT:  (.ecxr)
rax=0000000000000000 rbx=000000fcfaf9f330 rcx=0000000000000001
rdx=0000027eba5c0840 rsi=000000008007000e rdi=0000048651a7b9a0
rip=00007ff7c0b525a4 rsp=000000fcfaf9f0c0 rbp=000000fcfaf9f210
 r8=7ffffffffffffffc  r9=8101010101010100 r10=00000485f0000000
r11=000000fcfaf9f0a0 r12=00000000ffffffff r13=000000000000000b
r14=00000485531705c0 r15=0000000000000000
iopl=0         nv up ei pl zr na po nc
cs=0033  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00010246
teardown+0x2825a4:
00007ff7`c0b525a4 89042500000000  mov     dword ptr [0],eax ds:00000000`00000000=????????
Resetting default scope

EXCEPTION_RECORD:  (.exr -1)
ExceptionAddress: 00007ff7c0b525a4 (teardown+0x00000000002825a4)
   ExceptionCode: c0000005 (Access violation)
  ExceptionFlags: 00000000
NumberParameters: 2
   Parameter[0]: 0000000000000001
   Parameter[1]: 0000000000000000
Attempt to write to address 0000000000000000

PROCESS_NAME:  teardown.exe

WRITE_ADDRESS:  0000000000000000

ERROR_CODE: (NTSTATUS) 0xc0000005 - 0x%p adresindeki y nerge 0x%p adresindeki belle e ba vurdu. Bellek  u olamaz %s.

EXCEPTION_CODE_STR:  c0000005

EXCEPTION_PARAMETER1:  0000000000000001

EXCEPTION_PARAMETER2:  0000000000000000

IP_ON_STACK:
+0
000000fc`faf9f330 0100            add     dword ptr [rax],eax

FRAME_ONE_INVALID: 1

STACK_TEXT: 
000000fc`faf9f0c0 000000fc`faf9f330     : 000000fc`faf9f210 00000486`51f30000 00007ff7`c0bf022e 00007ff7`c106ead0 : teardown+0x2825a4
000000fc`faf9f0c8 000000fc`faf9f210     : 00000486`51f30000 00007ff7`c0bf022e 00007ff7`c106ead0 000000fc`faf9f138 : 0x000000fc`faf9f330
000000fc`faf9f0d0 00000486`51f30000     : 00007ff7`c0bf022e 00007ff7`c106ead0 000000fc`faf9f138 00000000`00000000 : 0x000000fc`faf9f210
000000fc`faf9f0d8 00007ff7`c0bf022e     : 00007ff7`c106ead0 000000fc`faf9f138 00000000`00000000 00000486`51f30000 : 0x00000486`51f30000
000000fc`faf9f0e0 00007ff7`c106ead0     : 000000fc`faf9f138 00000000`00000000 00000486`51f30000 00000486`51a7b9a0 : teardown+0x32022e
000000fc`faf9f0e8 000000fc`faf9f138     : 00000000`00000000 00000486`51f30000 00000486`51a7b9a0 00007ff7`c0c07470 : teardown+0x79ead0
000000fc`faf9f0f0 00000000`00000000     : 00000486`51f30000 00000486`51a7b9a0 00007ff7`c0c07470 000000fc`faf9f330 : 0x000000fc`faf9f138


SYMBOL_NAME:  teardown+2825a4

MODULE_NAME: teardown

IMAGE_NAME:  teardown.exe

STACK_COMMAND:  ~33s; .ecxr ; kb

FAILURE_BUCKET_ID:  NULL_POINTER_WRITE_c0000005_teardown.exe!Unknown

OS_VERSION:  10.0.27686.1000

BUILDLAB_STR:  rs_prerelease

OSPLATFORM_TYPE:  x64

OSNAME:  Windows 10

IMAGE_VERSION:  1.0.0.1

FAILURE_ID_HASH:  {ecf8c185-a887-44d8-2270-b3bf14c14b52}

Followup:     MachineOwner
---------

Kod:
0000 00:00:00.171923 INFO 9577 [Init] Platform available: 1
0000 00:00:00.178678 INFO 9577 [Init] CPU: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz
Hardware threads: 12
Physical memory: 16322 Mb
Display resolution: 2560x1080
Executable path: C:/Program Files (x86)/Steam/steamapps/common/Teardown/teardown.exe
Working dir: C:/Program Files (x86)/Steam/steamapps/common/Teardown
Appdata dir: C:/Users/Kaan/AppData/Local
Documents dir: C:/Users/Kaan/Documents

0000 00:00:00.655917 INFO 9577 [Init] Starting up in resolution: 2560x1080
0000 00:00:00.845921 INFO 9577 [Init|Render] Graphics API: D3D12
0000 00:00:01.605596 INFO 9577 [Init|Render] Vendor: Amd
Renderer: AMD Radeon RX 5600 XT
Total VRAM: 6103 Mb
Available VRAM: 5335 Mb

0000 00:00:01.610699 INFO 9577 [Init|Render] GPU vendor: Amd
Indirect arguments supported:
  Draw
  Draw indexed
  Vertex buffer view
  Index buffer view
  Push CBV
Bindless support: true
Conservative depth support: true
Compute shader support: true
Constant buffer alignment: 256
Frame memory alloc max size: 1048576
Wave lane count num: 32
Wave operations support: true
Max 1D texture size: 16384
Max 2D texture size: 16384
Max 3D texture size: 2048
Max cubemap texture size: 16384
Max array texture layers: 2048

0000 00:00:04.109863 INFO dc42 [] Promo folder up to date
0000 00:00:05.301239 ERROR 9577 [] TSwapChainD3D12::setFullScreen:699 mSwapChain->SetFullscreenState(isFullScreen, isFullScreen ? pTarget : nullptr) return HRESULT=887a0022
0000 00:00:05.342699 INFO 9577 [Window] New display settings: display index = 0, window mode = 0, window width = 2560, window height = 1080
0000 00:00:05.470944 INFO 9577 [] DXGI changed display state of swap chain. Current state is windowed
0000 00:00:05.470948 INFO 9577 [] Window changed state after swap buffers
0001 00:00:05.543210 INFO 9577 [] Restore window state: display idx = 0, window mode = 0, resolution index = 0
0001 00:00:05.784754 INFO 9577 [Window] New display settings: display index = 0, window mode = 0, window width = 2560, window height = 1080
5836 00:00:16.289570 INFO 791e [Loading] Loading: data/bin/mansion_sandbox.bin
16507 00:00:37.513172 ERROR 791e [Loading] TTextureD3D12::TTextureD3D12:147 pGPUAllocator->CreateResource( &allocationDesc, &textureDesc, D3D12_RESOURCE_STATE_COMMON, nullptr, allocation.GetAddressOf(), IID_ID3D12Resource, nullptr) return HRESULT=8007000e
16511 00:00:37.516685 ERROR 791e [Loading] {
  "General": {
    "API": "Direct3D 12",
    "GPU": "AMD Radeon RX 5600 XT",
    "DedicatedVideoMemory": 6399987712,
    "DedicatedSystemMemory": 0,
    "SharedSystemMemory": 8557434880,
    "ResourceHeapTier": 2,
    "ResourceBindingTier": 3,
    "TiledResourcesTier": 3,
    "TileBasedRenderer": false,
    "UMA": false,
    "CacheCoherentUMA": false
  },
  "Total": {
    "BlockCount": 1203,
    "BlockBytes": 13687586816,
    "AllocationCount": 2507,
    "AllocationBytes": 13648314368,
    "UnusedRangeCount": 3,
    "AllocationSizeMin": 4096,
    "AllocationSizeMax": 675020800,
    "UnusedRangeSizeMin": 16384,
    "UnusedRangeSizeMax": 30932992
  },
  "MemoryInfo": {
    "L0": {
      "Budget": {
        "BudgetBytes": 7861127680,
        "UsageBytes": 189128704
      },
      "Stats": {
        "BlockCount": 3,
        "BlockBytes": 142606336,
        "AllocationCount": 13,
        "AllocationBytes": 103350272,
        "UnusedRangeCount": 2,
        "AllocationSizeMin": 65536,
        "AllocationSizeMax": 33554432,
        "UnusedRangeSizeMin": 8323072,
        "UnusedRangeSizeMax": 30932992
      },
      "MemoryPools": {
        "UPLOAD": {
          "Stats": {
            "BlockCount": 2,
            "BlockBytes": 134217728,
            "AllocationCount": 12,
            "AllocationBytes": 103284736,
            "UnusedRangeCount": 1,
            "AllocationSizeMin": 1048576,
            "AllocationSizeMax": 33554432
          }
        },
        "READBACK": {
          "Stats": {
            "BlockCount": 1,
            "BlockBytes": 8388608,
            "AllocationCount": 1,
            "AllocationBytes": 65536,
            "UnusedRangeCount": 1
          }
        },
        "CUSTOM": {
          "Stats": {
            "BlockCount": 0,
            "BlockBytes": 0,
            "AllocationCount": 0,
            "AllocationBytes": 0,
            "UnusedRangeCount": 0
          }
        }
      }
    },
    "L1": {
      "Budget": {
        "BudgetBytes": 4721565696,
        "UsageBytes": 13770129408
      },
      "Stats": {
        "BlockCount": 1200,
        "BlockBytes": 13544980480,
        "AllocationCount": 2494,
        "AllocationBytes": 13544964096,
        "UnusedRangeCount": 1,
        "AllocationSizeMin": 4096,
        "AllocationSizeMax": 675020800
      },
      "MemoryPools": {
        "DEFAULT": {
          "Stats": {
            "BlockCount": 1200,
            "BlockBytes": 13544980480,
            "AllocationCount": 2494,
            "AllocationBytes": 13544964096,
            "UnusedRangeCount": 1,
            "AllocationSizeMin": 4096,
            "AllocationSizeMax": 675020800
          }
        },
        "CUSTOM": {
          "Stats": {
            "BlockCount": 0,
            "BlockBytes": 0,
            "AllocationCount": 0,
            "AllocationBytes": 0,
            "UnusedRangeCount": 0
          }
        }
      }
    }
  },
  "DefaultPools": {
    "DEFAULT": {
      "Flags": [],
      "PreferredBlockSize": 67108864,
      "Blocks": {
        "0": {
          "TotalBytes": 33554432,
          "UnusedBytes": 0,
          "Allocations": 27,
          "UnusedRanges": 0,
          "Suballocations": [
            {"Offset": 0, "Type": "TEXTURE2D", "Size": 15400960, "Usage": 2},
            {"Offset": 15400960, "Type": "BUFFER", "Size": 65536, "Usage": 0, "Layout": 1},
            {"Offset": 15466496, "Type": "BUFFER", "Size": 65536, "Usage": 0, "Layout": 1},
            {"Offset": 15532032, "Type": "BUFFER", "Size": 65536, "Usage": 0, "Layout": 1},
            {"Offset": 15597568, "Type": "BUFFER", "Size": 65536, "Usage": 0, "Layout": 1},
            {"Offset": 15663104, "Type": "BUFFER", "Size": 65536, "Usage": 0, "Layout": 1},
            {"Offset": 15728640, "Type": "BUFFER", "Size": 65536, "Usage": 0, "Layout": 1},
            {"Offset": 15794176, "Type": "BUFFER", "Size": 65536, "Usage": 0, "Layout": 1},
            {"Offset": 15859712, "Type": "BUFFER", "Size": 65536, "Usage": 0, "Layout": 1},
  
16513 00:00:37.518032 ERROR 791e [Loading] C:\BuildAgent\work\fd76be73d7b9a640\src\tlib\gfx\d3d12\commond3d12.h(81): in "d3dCallImpl()": D3D is of memory, see the log for details
Son düzenleme:
Şimdi.... Hatamız bu:

Kod:
16513 00:00:37.518032 ERROR 791e [Loading] C:\BuildAgent\work\fd76be73d7b9a640\src\tlib\gfx\d3d12\commond3d12.h(81): in "d3dCallImpl()": D3D is of memory, see the log for details

Efsaneye göre oyunu DirectX 12 yerine OpenGL ile çalıştırırsanız bu sorun ortadan kalkıyor. Çökmeyen harita ile oyunu aç.

Settings > Graphics kısmına gir. En altta menüyü aç ve OpenGL'i seç, sonra da Apply de.

Oyun hiç açılmıyorsa:

options.xml dosyası C:\Users\KULLANICI ADIN\AppData\Local\Teardown\options.xml konumunda olmalı.
(AppData klasörünü görmek için Windows'ta Gizli dosya ve klasörleri göster seçeneğini etkinleştirmen gerek)
Veya “Win + R” tuşlarına basın ve %AppData% yaz.

Bir metin düzenleyici (notepad++) ile “options.xml” dosyasını açın ve bu kodu yapıştır:

Kod:
<registry version="1.5.1">
    <options>
        <display>
            <mode value="1"/>
            <resolution value="2"/>
            <index value="0"/>
        </display>
        <gfx>
            <gfxapi value="0"/>
            <d3d12support value="0"/>
        </gfx>
    </options>
</registry>


Kod:
strncpy at 0x000000000016a95a
_C_specific_handler at 0x000000000012ebb3
_chkstk at 0x000000000016720f
RtlGetExtendedContextLength at 0x0000000000082ced
KiUserExceptionDispatcher at 0x0000000000166b4e
0x00000000002825a4
0x0000000000337470
0x0000000000331be2
0x00000000000eb03f
0x00000000000ce8e7
0x00000000000c561a
0x000000000005d401
0x000000000006562f
0x00000000002940c6
BaseThreadInitThunk at 0x0000000000035767
RtlUserThreadStart at 0x0000000000053bec

Kod:
KEY_VALUES_STRING: 1

    Key  : AV.Dereference
    Value: NullPtr

    Key  : AV.Fault
    Value: Write

    Key  : Analysis.CPU.mSec
    Value: 421

    Key  : Analysis.Elapsed.mSec
    Value: 539

    Key  : Analysis.IO.Other.Mb
    Value: 0

    Key  : Analysis.IO.Read.Mb
    Value: 0

    Key  : Analysis.IO.Write.Mb
    Value: 0

    Key  : Analysis.Init.CPU.mSec
    Value: 124

    Key  : Analysis.Init.Elapsed.mSec
    Value: 2463

    Key  : Analysis.Memory.CommitPeak.Mb
    Value: 107

    Key  : Failure.Bucket
    Value: NULL_POINTER_WRITE_c0000005_teardown.exe!Unknown

    Key  : Failure.Hash
    Value: {ecf8c185-a887-44d8-2270-b3bf14c14b52}

    Key  : Timeline.OS.Boot.DeltaSec
    Value: 26521

    Key  : Timeline.Process.Start.DeltaSec
    Value: 39

    Key  : WER.OS.Branch
    Value: rs_prerelease

    Key  : WER.OS.Version
    Value: 10.0.27686.1000

    Key  : WER.Process.Version
    Value: 1.0.0.1


FILE_IN_CAB:  minidump.dmp

CONTEXT:  (.ecxr)
rax=0000000000000000 rbx=000000fcfaf9f330 rcx=0000000000000001
rdx=0000027eba5c0840 rsi=000000008007000e rdi=0000048651a7b9a0
rip=00007ff7c0b525a4 rsp=000000fcfaf9f0c0 rbp=000000fcfaf9f210
 r8=7ffffffffffffffc  r9=8101010101010100 r10=00000485f0000000
r11=000000fcfaf9f0a0 r12=00000000ffffffff r13=000000000000000b
r14=00000485531705c0 r15=0000000000000000
iopl=0         nv up ei pl zr na po nc
cs=0033  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00010246
teardown+0x2825a4:
00007ff7`c0b525a4 89042500000000  mov     dword ptr [0],eax ds:00000000`00000000=????????
Resetting default scope

EXCEPTION_RECORD:  (.exr -1)
ExceptionAddress: 00007ff7c0b525a4 (teardown+0x00000000002825a4)
   ExceptionCode: c0000005 (Access violation)
  ExceptionFlags: 00000000
NumberParameters: 2
   Parameter[0]: 0000000000000001
   Parameter[1]: 0000000000000000
Attempt to write to address 0000000000000000

PROCESS_NAME:  teardown.exe

WRITE_ADDRESS:  0000000000000000

ERROR_CODE: (NTSTATUS) 0xc0000005 - 0x%p adresindeki y nerge 0x%p adresindeki belle e ba vurdu. Bellek  u olamaz %s.

EXCEPTION_CODE_STR:  c0000005

EXCEPTION_PARAMETER1:  0000000000000001

EXCEPTION_PARAMETER2:  0000000000000000

IP_ON_STACK:
+0
000000fc`faf9f330 0100            add     dword ptr [rax],eax

FRAME_ONE_INVALID: 1

STACK_TEXT: 
000000fc`faf9f0c0 000000fc`faf9f330     : 000000fc`faf9f210 00000486`51f30000 00007ff7`c0bf022e 00007ff7`c106ead0 : teardown+0x2825a4
000000fc`faf9f0c8 000000fc`faf9f210     : 00000486`51f30000 00007ff7`c0bf022e 00007ff7`c106ead0 000000fc`faf9f138 : 0x000000fc`faf9f330
000000fc`faf9f0d0 00000486`51f30000     : 00007ff7`c0bf022e 00007ff7`c106ead0 000000fc`faf9f138 00000000`00000000 : 0x000000fc`faf9f210
000000fc`faf9f0d8 00007ff7`c0bf022e     : 00007ff7`c106ead0 000000fc`faf9f138 00000000`00000000 00000486`51f30000 : 0x00000486`51f30000
000000fc`faf9f0e0 00007ff7`c106ead0     : 000000fc`faf9f138 00000000`00000000 00000486`51f30000 00000486`51a7b9a0 : teardown+0x32022e
000000fc`faf9f0e8 000000fc`faf9f138     : 00000000`00000000 00000486`51f30000 00000486`51a7b9a0 00007ff7`c0c07470 : teardown+0x79ead0
000000fc`faf9f0f0 00000000`00000000     : 00000486`51f30000 00000486`51a7b9a0 00007ff7`c0c07470 000000fc`faf9f330 : 0x000000fc`faf9f138


SYMBOL_NAME:  teardown+2825a4

MODULE_NAME: teardown

IMAGE_NAME:  teardown.exe

STACK_COMMAND:  ~33s; .ecxr ; kb

FAILURE_BUCKET_ID:  NULL_POINTER_WRITE_c0000005_teardown.exe!Unknown

OS_VERSION:  10.0.27686.1000

BUILDLAB_STR:  rs_prerelease

OSPLATFORM_TYPE:  x64

OSNAME:  Windows 10

IMAGE_VERSION:  1.0.0.1

FAILURE_ID_HASH:  {ecf8c185-a887-44d8-2270-b3bf14c14b52}

Followup:     MachineOwner
---------

Kod:
0000 00:00:00.171923 INFO 9577 [Init] Platform available: 1
0000 00:00:00.178678 INFO 9577 [Init] CPU: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz
Hardware threads: 12
Physical memory: 16322 Mb
Display resolution: 2560x1080
Executable path: C:/Program Files (x86)/Steam/steamapps/common/Teardown/teardown.exe
Working dir: C:/Program Files (x86)/Steam/steamapps/common/Teardown
Appdata dir: C:/Users/Kaan/AppData/Local
Documents dir: C:/Users/Kaan/Documents

0000 00:00:00.655917 INFO 9577 [Init] Starting up in resolution: 2560x1080
0000 00:00:00.845921 INFO 9577 [Init|Render] Graphics API: D3D12
0000 00:00:01.605596 INFO 9577 [Init|Render] Vendor: Amd
Renderer: AMD Radeon RX 5600 XT
Total VRAM: 6103 Mb
Available VRAM: 5335 Mb

0000 00:00:01.610699 INFO 9577 [Init|Render] GPU vendor: Amd
Indirect arguments supported:
  Draw
  Draw indexed
  Vertex buffer view
  Index buffer view
  Push CBV
Bindless support: true
Conservative depth support: true
Compute shader support: true
Constant buffer alignment: 256
Frame memory alloc max size: 1048576
Wave lane count num: 32
Wave operations support: true
Max 1D texture size: 16384
Max 2D texture size: 16384
Max 3D texture size: 2048
Max cubemap texture size: 16384
Max array texture layers: 2048

0000 00:00:04.109863 INFO dc42 [] Promo folder up to date
0000 00:00:05.301239 ERROR 9577 [] TSwapChainD3D12::setFullScreen:699 mSwapChain->SetFullscreenState(isFullScreen, isFullScreen ? pTarget : nullptr) return HRESULT=887a0022
0000 00:00:05.342699 INFO 9577 [Window] New display settings: display index = 0, window mode = 0, window width = 2560, window height = 1080
0000 00:00:05.470944 INFO 9577 [] DXGI changed display state of swap chain. Current state is windowed
0000 00:00:05.470948 INFO 9577 [] Window changed state after swap buffers
0001 00:00:05.543210 INFO 9577 [] Restore window state: display idx = 0, window mode = 0, resolution index = 0
0001 00:00:05.784754 INFO 9577 [Window] New display settings: display index = 0, window mode = 0, window width = 2560, window height = 1080
5836 00:00:16.289570 INFO 791e [Loading] Loading: data/bin/mansion_sandbox.bin
16507 00:00:37.513172 ERROR 791e [Loading] TTextureD3D12::TTextureD3D12:147 pGPUAllocator->CreateResource( &allocationDesc, &textureDesc, D3D12_RESOURCE_STATE_COMMON, nullptr, allocation.GetAddressOf(), IID_ID3D12Resource, nullptr) return HRESULT=8007000e
16511 00:00:37.516685 ERROR 791e [Loading] {
  "General": {
    "API": "Direct3D 12",
    "GPU": "AMD Radeon RX 5600 XT",
    "DedicatedVideoMemory": 6399987712,
    "DedicatedSystemMemory": 0,
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16513 00:00:37.518032 ERROR 791e [Loading] C:\BuildAgent\work\fd76be73d7b9a640\src\tlib\gfx\d3d12\commond3d12.h(81): in "d3dCallImpl()": D3D is of memory, see the log for details
 
Çözüm
Ayarlar'dan Graphics kısmında yer alan Graphics API'yi OpenGL seçince sorunum çözüldü, size minnettarım



Evet, çözülmüş gibi duruyordu, mantıken map açılıyor ama bir süre oynadıktan sonra ekranın 4/3'ü donuyor ve sol alt kalıyor sadece. Ve mouse'u oynattığımda sadece sol alt oynuyor. Bu neden olabilir hocam? OpenGL seçince oluyor bu.
 
Son düzenleme:
Video belleği yetmiyor olabilir mi?
O mapi açmaya video belleği yetmiyor olabilir mi diyorsunuz yani? Eskiden açılıyordu hocam, son zamanlarda başladı bu problem. Grafik ayarlarını olabildiğince aza çekmeme rağmen maalesef D3D12'de map açılmıyor, OpenGL'de açılıyor ama 3/4'ü donuyor bir süre sonra. Arkada 1 program bile kalmayacak şekilde tüm programlari görev yöneticisinden kapatmama rağmen yine de aynı 2 sorun var. Çok tuhaf.
 
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