Bir de benim config dosyami dene bakalim.Merhaba, MangoHud sistemde gayet iyi çalışıyor ancak .conf dosyasını dinlemiyor. Dosyayı silsem bile stock bir düzen sunuyor. .config>MangoHud>MangoHud.conf dosyamı ne kadar düzenlersem düzenliyim olmadı. GOverlay'de denedim. Onda da kendi test ekranında gayet iyi çalışıyor ama oyunlarda halen stok düzende gösteriyor.
cp ~/.config/MangoHud/MangoHud.conf yaparsin dosyayi.### MangoHud configuration file
### Uncomment any options you wish to enable. Default options are left uncommented
### Use some_parameter=0 to disable a parameter (only works with on/off parameters)
### Everything below can be used / overridden with the environment variable MANGOHUD_CONFIG instead
################ INFORMATIONAL #################
## prints possible options on stdout
# help
################ PERFORMANCE #################
### Limit the application FPS. Comma-separated list of one or more FPS values (e.g. 0,30,60). 0 means unlimited (unless VSynced)
# fps_limit=0
### early = wait before present, late = wait after present
# fps_limit_method=
### VSync [0-3] 0 = adaptive; 1 = off; 2 = mailbox; 3 = on
# vsync=-1
### OpenGL VSync [0-N] 0 = off; >=1 = wait for N v-blanks, N > 1 acts as a FPS limiter (FPS = display refresh rate / N)
# gl_vsync=-2
### Mip-map LoD bias. Negative values will increase texture sharpness (and aliasing)
## Positive values will increase texture blurriness (-16 to 16)
# picmip=-17
### Anisotropic filtering level. Improves sharpness of textures viewed at an angle (0 to 16)
# af=-1
### Force bicubic filtering
# bicubic
### Force trilinear filtering
# trilinear
### Disable linear texture filtering. Makes textures look blocky
# retro
################### VISUAL ###################
### Legacy layout
# legacy_layout=0
### pre defined presets
# -1 = default
# 0 = no display
# 1 = fps only
# 2 = horizontal view
# 3 = extended
# 4 = high detailed information
# preset=-1
### Enable most of the toggleable parameters (currently excludes `histogram`)
# full
### Show FPS only. ***Not meant to be used with other display params***
# fps_only
### Display custom centered text, useful for a header
# custom_text_center=
### Display the current system time
time
## removes the time label
time_no_label
### Time formatting examples
## %H:%M
## [ %T %F ]
## %X # locally formatted time, because of limited glyph range, missing characters may show as '?' (e.g. Japanese)
# time_format="%T"
### Display MangoHud version
# version
### Display the current GPU information
## Note: gpu_mem_clock and gpu_mem_temp also need "vram" to be enabled
gpu_stats
gpu_temp
# gpu_junction_temp
gpu_core_clock
# gpu_mem_temp
gpu_mem_clock
gpu_power
gpu_power_limit
# gpu_text=
# gpu_load_change
# gpu_load_value=60,90
# gpu_load_color=39F900,FDFD09,B22222
## GPU fan in rpm on AMD, FAN in percent on NVIDIA
# gpu_fan
## gpu_voltage only works on AMD GPUs
gpu_voltage
## Select list of GPUs to display
gpu_list=0,1
gpu_efficiency
flip_efficiency
### Display the current CPU information
cpu_stats
cpu_temp
cpu_power
# cpu_text=
cpu_mhz
# cpu_load_change
# cpu_load_value=60,90
# cpu_load_color=39F900,FDFD09,B22222
### Display the current CPU load & frequency for each core
core_load
# core_load_change
# core_bars
# core_type
### Display IO read and write for the app (not system)
# io_read
# io_write
### Display system vram / ram / swap space usage
vram
ram
#swap
### Display per process memory usage
## Show resident memory and other types, if enabled
# procmem
# procmem_shared
# procmem_virt
### Display battery information
# battery
# battery_icon
# device_battery=gamepad,mouse
# device_battery_icon
# battery_watt
# battery_time
### Display FPS and frametime
fps
# fps_sampling_period=500
# fps_color_change
# fps_value=30,60
# fps_color=B22222,FDFD09,39F900
# fps_text=""
frametime
# frame_count
## fps_metrics takes a list of decimal values or the value avg
# fps_metrics=avg,0.01
### Display GPU throttling status based on Power, current, temp or "other"
## Only shows if throttling is currently happening
throttling_status
## Same as throttling_status but displays throttling on the frametime graph
#throttling_status_graph
### Display miscellaneous information
# engine_version
# engine_short_names
gpu_name
# vulkan_driver
wine
# exec_name
winesync
present_mode
### Display loaded MangoHud architecture
# arch
### Display the frametime line graph
frame_timing
# frame_timing_detailed
# dynamic_frame_timing
# histogram
### Display GameMode / vkBasalt running status
# gamemode
# vkbasalt
### Gamescope related options
## Display the status of FSR (only works in gamescope)
# fsr
## Hides the sharpness info for the `fsr` option (only available in gamescope)
# hide_fsr_sharpness
## Shows the graph of gamescope app frametimes and latency (only on gamescope obviously)
# debug
## Display the status of HDR (only works in gamescope)
# hdr
## Display the current refresh rate (only works in gamescope)
# refresh_rate
### graphs displays one or more graphs that you chose
## separated by ",", available graphs are
## gpu_load,cpu_load,gpu_core_clock,gpu_mem_clock,vram,ram,cpu_temp,gpu_temp
# graphs=
### mangoapp related options
## Enables mangoapp to be displayed above the Steam UI
# mangoapp_steam
### Steam Deck options
## Shows the Steam Deck fan rpm
# fan
### Display current FPS limit
# show_fps_limit
### Display the current resolution
resolution
### Display current display session
display_server
### Display temperature in fahrenheit
# temp_fahrenheit
### Display custom text
# custom_text=
### Display output of Bash command in next column
# exec=
### Display media player metadata
# media_player
## for example spotify
# media_player_name=
## Format metadata, lines are delimited by ; (wip)
## example: {title};{artist};{album}
## example: Track:;{title};By:;{artist};From:;{album}
# media_player_format=title,artist,album
### Network interface throughput
# network
## Network can take arguments but it's not required.
## without arguments it shows all interfaces
## arguments set which interfaces will be displayed
# network=eth0,wlo1
### Change the hud font size
font_size=17
# font_scale=1.0
# font_size_text=24
# font_scale_media_player=0.55
# no_small_font
### Change default font (set location to TTF/OTF file)
## Set font for the whole hud
# font_file=
## Set font only for text like media player metadata
# font_file_text=
## Set font glyph ranges. Defaults to Latin-only. Don't forget to set font_file/font_file_text to font that supports these
## Probably don't enable all at once because of memory usage and hardware limits concerns
## If you experience crashes or text is just squares, reduce glyph range or reduce font size
# font_glyph_ranges=korean,chinese,chinese_simplified,japanese,cyrillic,thai,vietnamese,latin_ext_a,latin_ext_b
### Outline text
text_outline
# text_outline_color = 000000
# text_outline_thickness = 1.5
### Change the hud position
position=top-right
### Change the corner roundness
# round_corners=0
### Remove margins around MangoHud
# hud_no_margin
### Display compact version of MangoHud
# hud_compact
### Display MangoHud in a horizontal position
# horizontal
# horizontal_stretch
### Disable / hide the hud by default
# no_display
### Show FEX-Emu statistics
## Only useful for Arm64 devices running applications under emulation
# fex_stats
### Hud position offset
# offset_x=0
# offset_y=0
### Hud dimensions
# width=0
# height=140
# table_columns=3
# cellpadding_y=-0.085
### Hud transparency / alpha
# background_alpha=0.5
# alpha=1.0
### FCAT overlay
### This enables an FCAT overlay to perform frametime analysis on the final image stream.
### Enable the overlay
# fcat
### Set the width of the FCAT overlay.
### 24 is a performance optimization on AMD GPUs that should not have adverse effects on nVidia GPUs.
### A minimum of 20 pixels is recommended by nVidia.
# fcat_overlay_width=24
### Set the screen edge, this can be useful for special displays that don't update from top edge to bottom. This goes from 0 (left side) to 3 (top edge), counter-clockwise.
# fcat_screen_edge=0
### Color customization
# text_color=FFFFFF
# gpu_color=2E9762
# cpu_color=2E97CB
# vram_color=AD64C1
# ram_color=C26693
# engine_color=EB5B5B
# io_color=A491D3
# frametime_color=00FF00
# background_color=020202
# media_player_color=FFFFFF
# wine_color=EB5B5B
# battery_color=FF9078
# network_color=E07B85
# horizontal_separator_color=AD64C1
### Specify GPU with PCI bus ID
### Set to 'domain:bus:slot.function'
### Example:
### $ lspci | grep A770
### 03:00.0 VGA compatible controller: Intel Corporation DG2 [Arc A770] (rev 08)
# pci_dev=0000:03:00.0
### Blacklist
# blacklist=
### Control over socket
### Enable and set socket name, '%p' is replaced with process id
## example: mangohud
## example: mangohud-%p
# control = -1
################ WORKAROUNDS #################
### Options starting with "gl_*" are for OpenGL
### Specify what to use for getting display size. Options are "viewport", "scissorbox" or disabled. Defaults to using glXQueryDrawable
# gl_size_query=viewport
### (Re)bind given framebuffer before MangoHud gets drawn. Helps with Crusader Kings III
# gl_bind_framebuffer=0
### Don't swap origin if using GL_UPPER_LEFT. Helps with Ryujinx
# gl_dont_flip=1
################ INTERACTION #################
### Change toggle keybinds for the hud & logging
toggle_hud=Shift_R+F12
toggle_hud_position=Shift_R+F11
# toggle_preset=Shift_R+F10
toggle_fps_limit=Shift_L+F1
# toggle_logging=Shift_L+F2
reload_cfg=Shift_L+F4
# upload_log=Shift_L+F3
# reset_fps_metrics=Shift_R+f9
#################### LOG #####################
### Automatically start the log after X seconds
# autostart_log=
### Set amount of time in seconds that the logging will run for
# log_duration=
### Change the default log interval, 0 is default
# log_interval=0
### Set location of the output files (required for logging)
# output_folder=/home/<USERNAME>/mangologs
### Permit uploading logs directly to FlightlessMango.com
## set to 1 to enable
# permit_upload=0
### Define a '+'-separated list of percentiles shown in the benchmark results
### Use "AVG" to get a mean average. Default percentiles are 97+AVG+1+0.1
## example: ['97', 'AVG', '1', '0.1']
# benchmark_percentiles=97,AVG
## Adds more headers and information such as versioning to the log. This format is not supported on flightlessmango.com (yet)
# log_versioning
## Enable automatic uploads of logs to flightlessmango.com
# upload_logs
# output_file=""
Yok Hocam aynı.Bir de benim config dosyami dene bakalim.cp ~/.config/MangoHud/MangoHud.confyaparsin dosyayi.
Kod:### MangoHud configuration file ### Uncomment any options you wish to enable. Default options are left uncommented ### Use some_parameter=0 to disable a parameter (only works with on/off parameters) ### Everything below can be used / overridden with the environment variable MANGOHUD_CONFIG instead ################ INFORMATIONAL ################# ## prints possible options on stdout # help ################ PERFORMANCE ################# ### Limit the application FPS. Comma-separated list of one or more FPS values (e.g. 0,30,60). 0 means unlimited (unless VSynced) # fps_limit=0 ### early = wait before present, late = wait after present # fps_limit_method= ### VSync [0-3] 0 = adaptive; 1 = off; 2 = mailbox; 3 = on # vsync=-1 ### OpenGL VSync [0-N] 0 = off; >=1 = wait for N v-blanks, N > 1 acts as a FPS limiter (FPS = display refresh rate / N) # gl_vsync=-2 ### Mip-map LoD bias. Negative values will increase texture sharpness (and aliasing) ## Positive values will increase texture blurriness (-16 to 16) # picmip=-17 ### Anisotropic filtering level. Improves sharpness of textures viewed at an angle (0 to 16) # af=-1 ### Force bicubic filtering # bicubic ### Force trilinear filtering # trilinear ### Disable linear texture filtering. Makes textures look blocky # retro ################### VISUAL ################### ### Legacy layout # legacy_layout=0 ### pre defined presets # -1 = default # 0 = no display # 1 = fps only # 2 = horizontal view # 3 = extended # 4 = high detailed information # preset=-1 ### Enable most of the toggleable parameters (currently excludes `histogram`) # full ### Show FPS only. ***Not meant to be used with other display params*** # fps_only ### Display custom centered text, useful for a header # custom_text_center= ### Display the current system time time ## removes the time label time_no_label ### Time formatting examples ## %H:%M ## [ %T %F ] ## %X # locally formatted time, because of limited glyph range, missing characters may show as '?' (e.g. Japanese) # time_format="%T" ### Display MangoHud version # version ### Display the current GPU information ## Note: gpu_mem_clock and gpu_mem_temp also need "vram" to be enabled gpu_stats gpu_temp # gpu_junction_temp gpu_core_clock # gpu_mem_temp gpu_mem_clock gpu_power gpu_power_limit # gpu_text= # gpu_load_change # gpu_load_value=60,90 # gpu_load_color=39F900,FDFD09,B22222 ## GPU fan in rpm on AMD, FAN in percent on NVIDIA # gpu_fan ## gpu_voltage only works on AMD GPUs gpu_voltage ## Select list of GPUs to display gpu_list=0,1 gpu_efficiency flip_efficiency ### Display the current CPU information cpu_stats cpu_temp cpu_power # cpu_text= cpu_mhz # cpu_load_change # cpu_load_value=60,90 # cpu_load_color=39F900,FDFD09,B22222 ### Display the current CPU load & frequency for each core core_load # core_load_change # core_bars # core_type ### Display IO read and write for the app (not system) # io_read # io_write ### Display system vram / ram / swap space usage vram ram #swap ### Display per process memory usage ## Show resident memory and other types, if enabled # procmem # procmem_shared # procmem_virt ### Display battery information # battery # battery_icon # device_battery=gamepad,mouse # device_battery_icon # battery_watt # battery_time ### Display FPS and frametime fps # fps_sampling_period=500 # fps_color_change # fps_value=30,60 # fps_color=B22222,FDFD09,39F900 # fps_text="" frametime # frame_count ## fps_metrics takes a list of decimal values or the value avg # fps_metrics=avg,0.01 ### Display GPU throttling status based on Power, current, temp or "other" ## Only shows if throttling is currently happening throttling_status ## Same as throttling_status but displays throttling on the frametime graph #throttling_status_graph ### Display miscellaneous information # engine_version # engine_short_names gpu_name # vulkan_driver wine # exec_name winesync present_mode ### Display loaded MangoHud architecture # arch ### Display the frametime line graph frame_timing # frame_timing_detailed # dynamic_frame_timing # histogram ### Display GameMode / vkBasalt running status # gamemode # vkbasalt ### Gamescope related options ## Display the status of FSR (only works in gamescope) # fsr ## Hides the sharpness info for the `fsr` option (only available in gamescope) # hide_fsr_sharpness ## Shows the graph of gamescope app frametimes and latency (only on gamescope obviously) # debug ## Display the status of HDR (only works in gamescope) # hdr ## Display the current refresh rate (only works in gamescope) # refresh_rate ### graphs displays one or more graphs that you chose ## separated by ",", available graphs are ## gpu_load,cpu_load,gpu_core_clock,gpu_mem_clock,vram,ram,cpu_temp,gpu_temp # graphs= ### mangoapp related options ## Enables mangoapp to be displayed above the Steam UI # mangoapp_steam ### Steam Deck options ## Shows the Steam Deck fan rpm # fan ### Display current FPS limit # show_fps_limit ### Display the current resolution resolution ### Display current display session display_server ### Display temperature in fahrenheit # temp_fahrenheit ### Display custom text # custom_text= ### Display output of Bash command in next column # exec= ### Display media player metadata # media_player ## for example spotify # media_player_name= ## Format metadata, lines are delimited by ; (wip) ## example: {title};{artist};{album} ## example: Track:;{title};By:;{artist};From:;{album} # media_player_format=title,artist,album ### Network interface throughput # network ## Network can take arguments but it's not required. ## without arguments it shows all interfaces ## arguments set which interfaces will be displayed # network=eth0,wlo1 ### Change the hud font size font_size=17 # font_scale=1.0 # font_size_text=24 # font_scale_media_player=0.55 # no_small_font ### Change default font (set location to TTF/OTF file) ## Set font for the whole hud # font_file= ## Set font only for text like media player metadata # font_file_text= ## Set font glyph ranges. Defaults to Latin-only. Don't forget to set font_file/font_file_text to font that supports these ## Probably don't enable all at once because of memory usage and hardware limits concerns ## If you experience crashes or text is just squares, reduce glyph range or reduce font size # font_glyph_ranges=korean,chinese,chinese_simplified,japanese,cyrillic,thai,vietnamese,latin_ext_a,latin_ext_b ### Outline text text_outline # text_outline_color = 000000 # text_outline_thickness = 1.5 ### Change the hud position position=top-right ### Change the corner roundness # round_corners=0 ### Remove margins around MangoHud # hud_no_margin ### Display compact version of MangoHud # hud_compact ### Display MangoHud in a horizontal position # horizontal # horizontal_stretch ### Disable / hide the hud by default # no_display ### Show FEX-Emu statistics ## Only useful for Arm64 devices running applications under emulation # fex_stats ### Hud position offset # offset_x=0 # offset_y=0 ### Hud dimensions # width=0 # height=140 # table_columns=3 # cellpadding_y=-0.085 ### Hud transparency / alpha # background_alpha=0.5 # alpha=1.0 ### FCAT overlay ### This enables an FCAT overlay to perform frametime analysis on the final image stream. ### Enable the overlay # fcat ### Set the width of the FCAT overlay. ### 24 is a performance optimization on AMD GPUs that should not have adverse effects on nVidia GPUs. ### A minimum of 20 pixels is recommended by nVidia. # fcat_overlay_width=24 ### Set the screen edge, this can be useful for special displays that don't update from top edge to bottom. This goes from 0 (left side) to 3 (top edge), counter-clockwise. # fcat_screen_edge=0 ### Color customization # text_color=FFFFFF # gpu_color=2E9762 # cpu_color=2E97CB # vram_color=AD64C1 # ram_color=C26693 # engine_color=EB5B5B # io_color=A491D3 # frametime_color=00FF00 # background_color=020202 # media_player_color=FFFFFF # wine_color=EB5B5B # battery_color=FF9078 # network_color=E07B85 # horizontal_separator_color=AD64C1 ### Specify GPU with PCI bus ID ### Set to 'domain:bus:slot.function' ### Example: ### $ lspci | grep A770 ### 03:00.0 VGA compatible controller: Intel Corporation DG2 [Arc A770] (rev 08) # pci_dev=0000:03:00.0 ### Blacklist # blacklist= ### Control over socket ### Enable and set socket name, '%p' is replaced with process id ## example: mangohud ## example: mangohud-%p # control = -1 ################ WORKAROUNDS ################# ### Options starting with "gl_*" are for OpenGL ### Specify what to use for getting display size. Options are "viewport", "scissorbox" or disabled. Defaults to using glXQueryDrawable # gl_size_query=viewport ### (Re)bind given framebuffer before MangoHud gets drawn. Helps with Crusader Kings III # gl_bind_framebuffer=0 ### Don't swap origin if using GL_UPPER_LEFT. Helps with Ryujinx # gl_dont_flip=1 ################ INTERACTION ################# ### Change toggle keybinds for the hud & logging toggle_hud=Shift_R+F12 toggle_hud_position=Shift_R+F11 # toggle_preset=Shift_R+F10 toggle_fps_limit=Shift_L+F1 # toggle_logging=Shift_L+F2 reload_cfg=Shift_L+F4 # upload_log=Shift_L+F3 # reset_fps_metrics=Shift_R+f9 #################### LOG ##################### ### Automatically start the log after X seconds # autostart_log= ### Set amount of time in seconds that the logging will run for # log_duration= ### Change the default log interval, 0 is default # log_interval=0 ### Set location of the output files (required for logging) # output_folder=/home/<USERNAME>/mangologs ### Permit uploading logs directly to FlightlessMango.com ## set to 1 to enable # permit_upload=0 ### Define a '+'-separated list of percentiles shown in the benchmark results ### Use "AVG" to get a mean average. Default percentiles are 97+AVG+1+0.1 ## example: ['97', 'AVG', '1', '0.1'] # benchmark_percentiles=97,AVG ## Adds more headers and information such as versioning to the log. This format is not supported on flightlessmango.com (yet) # log_versioning ## Enable automatic uploads of logs to flightlessmango.com # upload_logs # output_file=""
Yok Hocam aynı.Bir de benim config dosyami dene bakalim.cp ~/.config/MangoHud/MangoHud.confyaparsin dosyayi.
Kod:### MangoHud configuration file ### Uncomment any options you wish to enable. Default options are left uncommented ### Use some_parameter=0 to disable a parameter (only works with on/off parameters) ### Everything below can be used / overridden with the environment variable MANGOHUD_CONFIG instead ################ INFORMATIONAL ################# ## prints possible options on stdout # help ################ PERFORMANCE ################# ### Limit the application FPS. Comma-separated list of one or more FPS values (e.g. 0,30,60). 0 means unlimited (unless VSynced) # fps_limit=0 ### early = wait before present, late = wait after present # fps_limit_method= ### VSync [0-3] 0 = adaptive; 1 = off; 2 = mailbox; 3 = on # vsync=-1 ### OpenGL VSync [0-N] 0 = off; >=1 = wait for N v-blanks, N > 1 acts as a FPS limiter (FPS = display refresh rate / N) # gl_vsync=-2 ### Mip-map LoD bias. Negative values will increase texture sharpness (and aliasing) ## Positive values will increase texture blurriness (-16 to 16) # picmip=-17 ### Anisotropic filtering level. Improves sharpness of textures viewed at an angle (0 to 16) # af=-1 ### Force bicubic filtering # bicubic ### Force trilinear filtering # trilinear ### Disable linear texture filtering. Makes textures look blocky # retro ################### VISUAL ################### ### Legacy layout # legacy_layout=0 ### pre defined presets # -1 = default # 0 = no display # 1 = fps only # 2 = horizontal view # 3 = extended # 4 = high detailed information # preset=-1 ### Enable most of the toggleable parameters (currently excludes `histogram`) # full ### Show FPS only. ***Not meant to be used with other display params*** # fps_only ### Display custom centered text, useful for a header # custom_text_center= ### Display the current system time time ## removes the time label time_no_label ### Time formatting examples ## %H:%M ## [ %T %F ] ## %X # locally formatted time, because of limited glyph range, missing characters may show as '?' (e.g. Japanese) # time_format="%T" ### Display MangoHud version # version ### Display the current GPU information ## Note: gpu_mem_clock and gpu_mem_temp also need "vram" to be enabled gpu_stats gpu_temp # gpu_junction_temp gpu_core_clock # gpu_mem_temp gpu_mem_clock gpu_power gpu_power_limit # gpu_text= # gpu_load_change # gpu_load_value=60,90 # gpu_load_color=39F900,FDFD09,B22222 ## GPU fan in rpm on AMD, FAN in percent on NVIDIA # gpu_fan ## gpu_voltage only works on AMD GPUs gpu_voltage ## Select list of GPUs to display gpu_list=0,1 gpu_efficiency flip_efficiency ### Display the current CPU information cpu_stats cpu_temp cpu_power # cpu_text= cpu_mhz # cpu_load_change # cpu_load_value=60,90 # cpu_load_color=39F900,FDFD09,B22222 ### Display the current CPU load & frequency for each core core_load # core_load_change # core_bars # core_type ### Display IO read and write for the app (not system) # io_read # io_write ### Display system vram / ram / swap space usage vram ram #swap ### Display per process memory usage ## Show resident memory and other types, if enabled # procmem # procmem_shared # procmem_virt ### Display battery information # battery # battery_icon # device_battery=gamepad,mouse # device_battery_icon # battery_watt # battery_time ### Display FPS and frametime fps # fps_sampling_period=500 # fps_color_change # fps_value=30,60 # fps_color=B22222,FDFD09,39F900 # fps_text="" frametime # frame_count ## fps_metrics takes a list of decimal values or the value avg # fps_metrics=avg,0.01 ### Display GPU throttling status based on Power, current, temp or "other" ## Only shows if throttling is currently happening throttling_status ## Same as throttling_status but displays throttling on the frametime graph #throttling_status_graph ### Display miscellaneous information # engine_version # engine_short_names gpu_name # vulkan_driver wine # exec_name winesync present_mode ### Display loaded MangoHud architecture # arch ### Display the frametime line graph frame_timing # frame_timing_detailed # dynamic_frame_timing # histogram ### Display GameMode / vkBasalt running status # gamemode # vkbasalt ### Gamescope related options ## Display the status of FSR (only works in gamescope) # fsr ## Hides the sharpness info for the `fsr` option (only available in gamescope) # hide_fsr_sharpness ## Shows the graph of gamescope app frametimes and latency (only on gamescope obviously) # debug ## Display the status of HDR (only works in gamescope) # hdr ## Display the current refresh rate (only works in gamescope) # refresh_rate ### graphs displays one or more graphs that you chose ## separated by ",", available graphs are ## gpu_load,cpu_load,gpu_core_clock,gpu_mem_clock,vram,ram,cpu_temp,gpu_temp # graphs= ### mangoapp related options ## Enables mangoapp to be displayed above the Steam UI # mangoapp_steam ### Steam Deck options ## Shows the Steam Deck fan rpm # fan ### Display current FPS limit # show_fps_limit ### Display the current resolution resolution ### Display current display session display_server ### Display temperature in fahrenheit # temp_fahrenheit ### Display custom text # custom_text= ### Display output of Bash command in next column # exec= ### Display media player metadata # media_player ## for example spotify # media_player_name= ## Format metadata, lines are delimited by ; (wip) ## example: {title};{artist};{album} ## example: Track:;{title};By:;{artist};From:;{album} # media_player_format=title,artist,album ### Network interface throughput # network ## Network can take arguments but it's not required. ## without arguments it shows all interfaces ## arguments set which interfaces will be displayed # network=eth0,wlo1 ### Change the hud font size font_size=17 # font_scale=1.0 # font_size_text=24 # font_scale_media_player=0.55 # no_small_font ### Change default font (set location to TTF/OTF file) ## Set font for the whole hud # font_file= ## Set font only for text like media player metadata # font_file_text= ## Set font glyph ranges. Defaults to Latin-only. Don't forget to set font_file/font_file_text to font that supports these ## Probably don't enable all at once because of memory usage and hardware limits concerns ## If you experience crashes or text is just squares, reduce glyph range or reduce font size # font_glyph_ranges=korean,chinese,chinese_simplified,japanese,cyrillic,thai,vietnamese,latin_ext_a,latin_ext_b ### Outline text text_outline # text_outline_color = 000000 # text_outline_thickness = 1.5 ### Change the hud position position=top-right ### Change the corner roundness # round_corners=0 ### Remove margins around MangoHud # hud_no_margin ### Display compact version of MangoHud # hud_compact ### Display MangoHud in a horizontal position # horizontal # horizontal_stretch ### Disable / hide the hud by default # no_display ### Show FEX-Emu statistics ## Only useful for Arm64 devices running applications under emulation # fex_stats ### Hud position offset # offset_x=0 # offset_y=0 ### Hud dimensions # width=0 # height=140 # table_columns=3 # cellpadding_y=-0.085 ### Hud transparency / alpha # background_alpha=0.5 # alpha=1.0 ### FCAT overlay ### This enables an FCAT overlay to perform frametime analysis on the final image stream. ### Enable the overlay # fcat ### Set the width of the FCAT overlay. ### 24 is a performance optimization on AMD GPUs that should not have adverse effects on nVidia GPUs. ### A minimum of 20 pixels is recommended by nVidia. # fcat_overlay_width=24 ### Set the screen edge, this can be useful for special displays that don't update from top edge to bottom. This goes from 0 (left side) to 3 (top edge), counter-clockwise. # fcat_screen_edge=0 ### Color customization # text_color=FFFFFF # gpu_color=2E9762 # cpu_color=2E97CB # vram_color=AD64C1 # ram_color=C26693 # engine_color=EB5B5B # io_color=A491D3 # frametime_color=00FF00 # background_color=020202 # media_player_color=FFFFFF # wine_color=EB5B5B # battery_color=FF9078 # network_color=E07B85 # horizontal_separator_color=AD64C1 ### Specify GPU with PCI bus ID ### Set to 'domain:bus:slot.function' ### Example: ### $ lspci | grep A770 ### 03:00.0 VGA compatible controller: Intel Corporation DG2 [Arc A770] (rev 08) # pci_dev=0000:03:00.0 ### Blacklist # blacklist= ### Control over socket ### Enable and set socket name, '%p' is replaced with process id ## example: mangohud ## example: mangohud-%p # control = -1 ################ WORKAROUNDS ################# ### Options starting with "gl_*" are for OpenGL ### Specify what to use for getting display size. Options are "viewport", "scissorbox" or disabled. Defaults to using glXQueryDrawable # gl_size_query=viewport ### (Re)bind given framebuffer before MangoHud gets drawn. Helps with Crusader Kings III # gl_bind_framebuffer=0 ### Don't swap origin if using GL_UPPER_LEFT. Helps with Ryujinx # gl_dont_flip=1 ################ INTERACTION ################# ### Change toggle keybinds for the hud & logging toggle_hud=Shift_R+F12 toggle_hud_position=Shift_R+F11 # toggle_preset=Shift_R+F10 toggle_fps_limit=Shift_L+F1 # toggle_logging=Shift_L+F2 reload_cfg=Shift_L+F4 # upload_log=Shift_L+F3 # reset_fps_metrics=Shift_R+f9 #################### LOG ##################### ### Automatically start the log after X seconds # autostart_log= ### Set amount of time in seconds that the logging will run for # log_duration= ### Change the default log interval, 0 is default # log_interval=0 ### Set location of the output files (required for logging) # output_folder=/home/<USERNAME>/mangologs ### Permit uploading logs directly to FlightlessMango.com ## set to 1 to enable # permit_upload=0 ### Define a '+'-separated list of percentiles shown in the benchmark results ### Use "AVG" to get a mean average. Default percentiles are 97+AVG+1+0.1 ## example: ['97', 'AVG', '1', '0.1'] # benchmark_percentiles=97,AVG ## Adds more headers and information such as versioning to the log. This format is not supported on flightlessmango.com (yet) # log_versioning ## Enable automatic uploads of logs to flightlessmango.com # upload_logs # output_file=""
O zaman sen Flatpak versiyonunu falan kullaniyosun?
Tamadır doğru. Steam flatpak olmayan sürümü yükleyince hata veriyordu düzeltiyim bir saniye.Flatpak kullanıyorsanız config dosyasını okuma izni vermeniz lazım:
Kod:flatpak override --user --filesystem=xdg-config/MangoHud:ro
Hocam bu arada kusura bakmayın konuyu makale diye açtım galiba. Sizi çözüm olarak işaretleyemiyorum.Flatpak kullanıyorsanız config dosyasını okuma izni vermeniz lazım:
Kod:flatpak override --user --filesystem=xdg-config/MangoHud:ro
Config dosyasındanSadece eğer bilginiz varsa entegre GPU'nun okumalarını kaldırmamın bir yolu var mı? GOverlay'den yapamıyorum çünkü benim 1050 Nvidia olduğundan lspci'da "vga" değil "3D Device" olarak görünüyor.
gpu_list değeri ile göstermesini istediğiniz GPU'ları ayarlayabilirsiniz.gpu_list=1
Deniyim Hocam.Config dosyasındangpu_listdeğeri ile göstermesini istediğiniz GPU'ları ayarlayabilirsiniz.
Kod:gpu_list=1
Oldu Hocam tekrar tekrar teşekkürler.Config dosyasındangpu_listdeğeri ile göstermesini istediğiniz GPU'ları ayarlayabilirsiniz.
Kod:gpu_list=1
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