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Yetkin
Katılım
6 Mart 2024
Mesajlar
193
Makaleler
2
Çözümler
4
Beğeniler
207
Oyun ortasında durduk yere oyundan atıyor. Yeniden bağlanıyorum sonraki el yine atıyor. Fedora kullanıyorum. Steam'i RPM ile native olarak yükledim. İnternetim Turknet. Aşağıdaki gibi bir konsol çıktısı veriyor.

Kod:
[SteamNetSockets] [#1402262814 SDR server steamid:90280782618129436 vport 0 'server'] problem detected locally (5001): Pkt number lurch by 16385; 6b92->ab93
[Prediction] Prediction time (269.332855) is less than sim time (294.263733)? Clamping offset
[NetSteamConn] Steam Net connection #1402262814 SDR server steamid:90280782618129436 vport 0 'server' problem detected locally, reason 5001: Pkt number lurch by 16385; 6b92->ab93
[Networking] Netchan 'server' closed unexpectedly: Pkt number lurch by 16385; 6b92->ab93
[NetSteamConn] Closing Steam Net Connection on socket 'client' to =[A:1:3120526364:48612], handle #1402262814 (0 (null))
[NetSteamConn] CloseSteamNetConnection handle #1402262814 (userdata 0)
[NetSteamConn] Disassociating NetChan server @ =[A:1:3120526364:48612] (=[A:1:3120526364:48612]) from Steam Net Connection handle #1402262814 (userdata 0)
[NetSteamConn] Removing Steam Net Connection for =[A:1:3120526364:48612], handle #1402262814
[Prediction] Prediction time (269.336761) is less than sim time (294.267670)? Clamping offset
[Prediction] Prediction time (269.341309) is less than sim time (294.272186)? Clamping offset
[Prediction] Prediction time (269.329742) is less than sim time (294.276276)? Clamping offset
[Prediction] Prediction time (269.333496) is less than sim time (294.279999)? Clamping offset
[Client] Disconnection during connection phase. Sign-on state: 6 (SIGNONSTATE_FULL). Disconnect reason: NETWORK_DISCONNECT_UNUSUAL.
[Client] Disconnected from server: NETWORK_DISCONNECT_UNUSUAL
[Client] Sending network quality stats to server, summary over 277 seconds
[Client] Sending vprof lite summary to server. 39665 frames, 38 detailed line items
[VProf]
[VProf] -- Performance report --
[VProf] Summary of 39665 frames and 248 1-second intervals. (1785 frames excluded from analysis.)
[VProf] FPS: Avg=159.8, P1=92.1
[VProf]
[VProf] All frames Active frames 1s max (all) 1s max (active)
[VProf] Avg P99 N Avg P99 P50 P95 N P50 P95
[VProf] -------------------- ------ ------ ------ ------ ------ ------ ------ ------ ------ ------
[VProf] FrameTotal 6.26 10.86 39665 6.26 10.86 10.75 22.58 248 10.75 22.58
[VProf] Client Rendering 3.23 5.49 39665 3.23 5.49 5.06 17.77 248 5.06 17.77
[VProf] Client Simulation 1.96 3.20 39665 1.96 3.20 3.31 4.99 248 3.31 4.99
[VProf] Frame Boundary 1.96 4.08 39665 1.96 4.08 3.47 15.99 248 3.47 15.99
[VProf] ClientSimulateFrame 1.30 2.48 39665 1.30 2.48 2.60 3.40 248 2.60 3.40
[VProf] ClientSimulateTick 0.66 2.18 15865 1.65 2.35 2.19 3.02 248 2.19 3.02
[VProf] Prediction 0.62 1.51 38555 0.63 1.51 1.54 2.21 248 1.54 2.21
[VProf] PanoramaUI 0.60 1.42 39665 0.60 1.42 1.37 6.39 248 1.37 6.39
[VProf] Interpolation 0.34 0.66 39665 0.34 0.66 0.68 0.88 248 0.68 0.88
[VProf] HUD 0.30 0.62 39665 0.30 0.62 0.66 1.92 248 0.66 1.92
[VProf] Client_Animation 0.27 0.96 38229 0.29 0.97 1.02 1.28 248 1.02 1.28
[VProf] Unaccounted 0.25 0.64 39665 0.25 0.64 0.73 1.20 248 0.73 1.20
[VProf] Present_RenderDevice 0.18 0.37 39665 0.18 0.37 0.46 11.67 248 0.46 11.67
[VProf] Networking 0.17 0.83 39665 0.17 0.83 1.16 2.39 248 1.16 2.39
[VProf] Client Physics 0.17 0.70 39665 0.17 0.70 0.70 0.98 248 0.70 0.98
[VProf] SoundOperators 0.17 1.25 9504 0.70 1.53 1.14 1.73 240 1.15 1.74
[VProf] LowLatencySleep 0.12 0.28 39665 0.12 0.28 0.37 7.55 248 0.37 7.55
[VProf] Client Input/Output 0.12 0.29 39665 0.12 0.29 0.36 1.46 248 0.36 1.46
[VProf] ClientSimulate_Think 0.08 0.42 15865 0.19 0.48 0.41 0.65 248 0.41 0.65
[VProf] InterpolationLatch 0.06 0.25 15865 0.16 0.26 0.27 0.38 248 0.27 0.38
[VProf] Javascript 0.01 0.14 1372 0.20 1.09 0.15 1.01 247 0.15 1.01
[VProf] FileSystem 0.00 0.00 62 0.11 0.52 0.00 0.23 41 0.06 0.30
[VProf] Encryption 0.00 0.00 16 0.12 0.17 0.00 0.11 16 0.11 0.16
[VProf]
[Client] Source2 engine networking summary. 277 seconds.
[Client] UPSTREAM (client->server):
[Client] Bandwidth . . . . . . . : Total:8506.1kb Reliable:25.8kb Voice:0.0kb
[Client] Kb/sec. . . . . . . . : Avg:30.7 P95:41.7 P99:43.4
[Client] Tick messages . . . . . : 15048 total
[Client] Arrived on time . . . : 15031 (99.9%) 350 (2.3%) below desired recv margin
[Client] Corrected/smoothed. . : 0 (0.0%) 0 (0.0%) dropped 0 (0.0%) late
[Client] Missed. . . . . . . . : 17 (0.1%) 0 (0.0%) dropped 0 (0.0%) late 17 (0.1%) non-network
[Client] Tick miss rate. . . . . : 58 measurement intervals 58 (100.0%) net-perfect 54 (93.1%) perfect
[Client] Distribution. . . . . : P75:0.0% P95:0.0% P99:0.0%
[Client] Receive margin (ms) . . : P1:4 P5:5 P25:7 P50:7 P75:8 P95:8
[Client] Network frames. . . . . : 17239 total
[Client] Size. . . . . . . . . : Avg:493 1 (0.01%) > MTU
[Client] Misdelivered lifetime : 0 (0.00%) 0 (0.00%) dropped 0 (0.00%) out of order
[Client] Jitter (ms) . . . . . : P50:0 P99:2
[Client] Packets
[Client] Misdelivery rate. . . : P50:0.0% P95:0.0%
[Client] Jitter, 1-sec max (ms): P50:1 P95:2
[Client] Network ping (ms) . . . : P5:35 P50:35 P95:35
[Client] DOWNSTREAM (server->client):
[Client] Bandwidth . . . . . . . : Total:22846.0kb Reliable:1152.9kb
[Client] Kb/sec. . . . . . . . : Avg:82.5 P95:128.2 P99:139.1
[Client] Netchan messages. . . . : Total msgs:55320 Avg size:413.0bytes
[Client] Messages/sec. . . . . : Avg:199.7 P95:352 P99:352
[Client] Tick messages . . . . . : 15032 total
[Client] Arrived on time . . . : 15012 (99.9%) 2650 (17.6%) below desired recv margin
[Client] Corrected/smoothed. . : 0 (0.0%) 0 (0.0%) dropped 0 (0.0%) late
[Client] Missed. . . . . . . . : 20 (0.1%) 2 (0.0%) dropped 0 (0.0%) late 18 (0.1%) non-network
[Client] Tick miss rate. . . . . : 58 measurement intervals 58 (100.0%) net-perfect 53 (91.4%) perfect
[Client] Distribution. . . . . : P75:0.0% P95:0.0% P99:0.0%
[Client] Receive margin (ms) . . : P1:2 P5:4 P25:5 P50:6 P75:6 P95:7
[Client] Network frames. . . . . : 15132 total
[Client] Size. . . . . . . . . : Avg:1509 109 (0.72%) > MTU
[Client] Misdelivered lifetime : 2 (0.01%) 2 (0.01%) dropped 0 (0.00%) out of order
[Client] Jitter (ms) . . . . . : P50:0 P99:1
[Client] Packets
[Client] Misdelivery rate. . . : P50:0.0% P95:0.2%
[Client] Jitter, 1-sec max (ms): P50:1 P95:5
[Localization System] CompileString failed to localize: #GenericConfirmText_Label
[Client] Disconnecting from server: NETWORK_DISCONNECT_UNUSUAL
[Networking] Closing 'client' poll group
[HostStateManager] CHostStateMgr::QueueNewRequest( Idle (levelload), 3 )
[Developer] Success.
[HostStateManager] HostStateRequest::Start(HSR_IDLE): loop(levelload) id(3) addons() desc(Idle (levelload))
[EngineServiceManager] SwitchToLoop levelload requested: id [3] addons []
[VProf] VProfLite stopped.
[CL CommandQueue] CQ disabled, re-syncing usercmd and simulation clock remainders
[Client] CL: IGameSystem::LoopDeactivateAllSystems {
[Host] HO: IGameSystem::LoopDeactivateAllSystems {
[Host] HO: } IGameSystem::LoopDeactivateAllSystems done
[Client] CL: } IGameSystem::LoopDeactivateAllSystems done
[stringtables] CL: CNetworkStringTableContainer::RemoveAllTables: removing 13 tables
[BuildSparseShadowTree] CSparseShadowTreeGameSystem::GameShutdown
[Client] CL: CGameRulesGameSystem::GameShutdown uninstalled game rules
[Client] CL: CGameRules::CGameRules destructed
WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 311.778
[EngineServiceManager] Unmounting addon 'cs_alpine'
[SoundSystem] Addon unloaded, unloading sound resources.
ResetBreakpadAppId: Universe is 1 (k_EUniversePublic)
ResetBreakpadAppId: Setting non standard break pad app id: 2347771
ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_MAINMENU
[HostStateManager] Host activate: Idle (levelload)
[Console] Unknown command 'end_single_player_pause'!
[Console] Unknown command 'single_player_pause'!
[Console] Unknown command 'single_player_pause'!
CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 311.864
[Client] CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
[EngineServiceManager] SwitchToLoop game requested: id [3] addons []
[ResourceSystem] Failed loading resource "panorama/images/map_icons/screenshots/720p/de_canals_png.vtex_c" (ERROR_FILEOPEN: File not found)
[Server] CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
[Server] SV: maxplayers set to 1
[VScript] Initializing CSGO VScript Game System
[Server] SV: Executing server defaults
[Server] SV: Executing listen server config file
[Developer] GameTypes: could not find matching game mode value of "" in any game type.
[Server] SV: CGameRulesGameSystem::GameInit installed game rules
CPlayerVoiceListener::GameInit()
[InputService] execing gamemode_competitive.cfg
[Console] Unknown command 'mp_weapons_glow_on_ground'!
[InputService] exec: couldn't exec '{*}cfg/gamemode_competitive_server.cfg', unable to read file
[InputService] execing server_default.cfg
[Server] SV: Spawn Server: <empty>
[Server] CSource2Server::ApplyGameSettings game settings payload received:
[Server] ::ExecGameTypeCfg {
[Server] map {
[Server] mapname <empty>
[Server] }
[Server] launchoptions {
[Server] localonly int( 1 = 0x1 )
[Server] mode listenserver
[Server] loadmap int( 1 = 0x1 )
[Server] levelname <empty>
[Server] map_background int( 1 = 0x1 )
[Server] map <empty>
[Server] mapgroup
[Server] requires_attr
[Server] requires_attr_value int( -1 = 0xFFFFFFFF )
[Server] requires_attr_reward
[Server] reward_drop_list int( -1 = 0xFFFFFFFF )
[Server] numSlots int( 10 = 0xA )
[Server] c_game_type int( 0 = 0x0 )
[Server] c_game_mode int( 1 = 0x1 )
[Server] default_game_type int( -1 = 0xFFFFFFFF )
[Server] default_game_mode int( -1 = 0xFFFFFFFF )
[Server] ct_arms
[Server] t_arms
[Server] }
[Server] }
[Server] CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
[Server] CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
[Client] CL: CWaitForGameServerStartupPrerequisite done waiting for server
[Client] CL: CCreateGameClientJob creating client connection to 'loopback'
[SteamNetSockets] [#143676836 pipe] connected
[SteamNetSockets] [#2476344740 pipe] connected
[Networking] Created poll group for socket 'client'
[Networking] Created poll group for socket 'server'
[Networking] Connected loopback client=89055a4@loopback:1 <-> server=939a05a4@loopback:0
[Client] Tick packet desired receive margin now 5.0ms. cl_tickpacket_recvmargin_desired=5 cl_tickpacket_desired_queuelength=0. engine_frametime_warnings_enable=1, cl_async_usercmd_send=1
[Prediction] Prediction time (269.328125) is ahead of sim time (0.015625) by excessive amount (269.312500)? Clamping offset
[NetSteamConn] Associating NetChan ineedhelp @ loopback:0 (loopback:0) with Steam Net Connection handle #2476344740 (userdata 0)
[Prediction] Prediction time (269.328125) is ahead of sim time (0.015625) by excessive amount (269.312500)? Clamping offset
[NetSteamConn] Associating NetChan server @ loopback:1 (loopback:1) with Steam Net Connection handle #143676836 (userdata 1)
[Client] CL: Connected to 'loopback:1'
ClientPutInServer create new player controller [ineedhelp]
[Server] Client 0 'ineedhelp' setting rate to 786432
[Server] [ineedhelp] cl_interp_ratio='0', LerpTime=0
[Prediction] Prediction time (269.328125) is ahead of sim time (1.062500) by excessive amount (268.265625)? Clamping offset
[Prediction] Prediction time (269.328125) is ahead of sim time (1.078125) by excessive amount (268.250000)? Clamping offset
[Client] Game: "Counter-Strike 2"
[Client] Map: "<empty>"
[Client] Players: 1 (0 bots) / 1 humans
[Client] Build: 10680 (revision 10413151)
[Client] Server Number: 2
[SignonState] CL: CNetworkGameClient::ProcessServerInfo
[VScript] Initializing CSGO VScript Game System
[Client] CL: CGameRulesGameSystem::GameInit installed game rules
ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000241 seconds
[Client] CNetworkGameClient::ProcessClassInfo: create on client true
[Client] CNetworkGameClient::ProcessClassInfo: creating client serializers from local server serializers (crc 0, server api exists)
[Client] CNetworkGameClientBase::LinkClasses took 10.974 msec
[Client] CL: CGameClientConnectPrerequisite connection succeeded
[Server] SV: Sending full update to client ineedhelp (reason: initial update)
[Client] CL: Successfully connected to 0.0.0.0:0
[Server] SV: IGameSystem::LoopActivateAllSystems {
[Host] HO: IGameSystem::LoopActivateAllSystems {
[Host] HO: } IGameSystem::LoopActivateAllSystems done
[Server] SV: } IGameSystem::LoopActivateAllSystems done
[Server] SV: 1 player server started
[Client] CL: IGameSystem::LoopActivateAllSystems {
[Client] CL: } IGameSystem::LoopActivateAllSystems done
[SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
[Client] CNetworkGameClientBase::OnReceivedUncompressedPacket(), received full update
[Prediction] Resetting prediction state because we received a full update
[Client] Receiving 0.4K non-incremental update from server
ineedhelp bağlandı.
[Networking] server @ loopback:1: NetChan Setting Timeout to 30.00 seconds
[Client] CL: Signon traffic "server": incoming 14.946 KB [40 netframes], outgoing 1.530 KB [39 netframes]
[Prediction] Added prediction for player slot 0 (ineedhelp)
[Prediction] Scanned 49 entities, activated prediction for 1, total predictable entities now 1
[Networking] ineedhelp @ loopback:0: NetChan Setting Timeout to 20.00 seconds
Named camera 'cam_default' not found in map 'ui/xpshop_item'
[SteamNetSockets] [#1402262814 SDR server steamid:90280782618129436 vport 0 'server'] Discarding inactive session fra#245 (155.133.226.85:27029). ConnectionShutdown
[SteamNetSockets] [#1402262814 SDR server steamid:90280782618129436 vport 0 'server'] Discarding inactive session vie#166 (146.66.155.69:27042). ConnectionShutdown
 
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Çözüm
Ethernet ve Wi-Fi'nin aynı anda bağlı olup Wi-Fi'nin kopup durmasından kaynaklanıyormuş. Wi-Fi'yi kapatınca çözüldü.
Terminalde sudo ethtool -K eth0 gro off gso off tso off lro off kodunu çalıştırıp deneyin birde. eth0 yerine kendi ağ kartınızın ismini yazmanız gerekiyor, eğer ethernet ise büyük ihtimalle eth0'dır ama ethernet kullanmıyorsanız ifconfig komudunu çalıştırıp kullandığınız ağ kartının ismini eth0 ile değiştirin.